2play

Drew and I have been close friends for years, so when he came to me with the idea that would become 2Play, I immediately wanted to be part of it. What drew me in wasn’t only the friendship but how deeply the idea resonated. I remembered being a kid at the park, wanting to play but never having equipment ready for us. The idea of placing an automated sports equipment rental kiosk in public spaces felt natural and long overdue, and I was excited to help build it.

From the beginning, I worked as both an advisor and a technical partner, helping translate the concept into something real. My work spanned early research, firmware and electronics system architecture, component selection, and hands-on development as we moved from proof of concept to a working prototype and then to a product we could confidently put in front of parks and community partners.

Working on 2Play taught me how to balance ambition with execution. I learned to set timelines that supported the vision while keeping us grounded, to create a fast feedback loop with early users, and to communicate the product story clearly to sponsors, city stakeholders, and operators who cared about accessibility, reliability, and community activation.

We have a first public pilot in Austin at Pease Park, with additional sites already in conversation as we scale.